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domingo, noviembre 22

SideFX Houdini Master v10.0.465

SideFX Houdini Master v10.0.465







SideFX Houdini Master— the powerful program for modelling and creation of the special effects, simultaneously being a functional package 3D schedules. The program allows to make difficult shots without necessity of use of additional plug-ins or group of programmers. Film production can count on help Houdini Master in creation of tremendous video-effects and animation. Among innovations of the tenth version it is necessary to note possibility of use of the several computers united in a local network, for imitation of behaviour of the liquids, new tools Pyro FX for smoke and fire creation, technology Interactive Photorealistic Rendering (IPR) for fast viewing of changes which are brought in illumination of three-dimensional scenes, work with the three-dimensional data. Houdini Master differs presence of tools for creation of dynamics and visual effects with particles.

VFX artists can create high quality smoke and fire in Houdini 10 with the new Pyro FX tools. Utilizing cutting edge up-resing technology, Pyro FX makes it possible to create a low resolution simulation in planning out a shot, then increase the resolution on subsequent passes to add higher level of details and refinement. Pyro FX comes with several pre-made Pyro FX such as Billowy smoke and Fireball to give artists a head start when setting up a simulation.

Lighting artists can take advantage of the progressive Interactive Photorealistic Rendering (IPR) feature in Houdini 10. This IPR workflow supports both raytracing and Physically Based Rendering (PBR), providing feedback whenever a scene changes. An update will be triggered when shader and light parameters are tweaked or when objects, cameras and lights are added, moved or even removed. Artists can drag and drop materials into the IPR window and can “control click” to access shader parameters for any part of an image. Snap shots can be taken to compare with other iterations of a shot using features such as “diffing”.

Houdini 10 also includes support for Stereoscopic 3D in both the viewport and Houdini’s image viewer. The Houdini stereo camera supports both anaglyph and horizontal interlaced stereo and includes control for parallax and inter-axial distance. Studios can preview their 3D work from within Houdini and can generate stereo images at render time.

Houdini 10 includes many more features such as:

Motion FX which gives artist-friendly access to the procedural power of Houdini’s channel operators (CHOPS).

Improvements to Network Usability including new align tools, and the ability to quickly connect and disconnect nodes using fewer clicks.

Physically Based Rendering (PBR) is now fully supported in Houdini’s multi-threaded shading language.

Deep Camera Maps which make it possible to render volumes and objects into separate passes then combine them perfectly.

The Rigid Body Solver now supports ODE for faster simulations.

Houdini’s cloth solver can be used to simulate the Crumpling and Tearing of dentable and elastic surfaces.

The wire solver now supports Parting and is much faster when simulating longer wires.

New Knife and Edge Loop modeling tools.

And much more

Main features:

Work Fast, Smart, Flexible

A New Level of Understanding

Take Control of Tools and Assets

Artist-friendly User Interface

Polygon/Subdivision Modeling

NURBS Modeling

Creating Geometry

Advanced Motion -Editing Tools

Procedural Animation and Motion Editing

Sound Creation and Editing

Control Lights across many Shots

Build Shaders and Materials Interactively

Top-notch RenderMan Support

Third Party Rendering Support

Integrated Python Support

And much, much more

System requirements:

Operating System

Windows: Tested on Windows XP and Vista (32 and 64 bit)

Mac OS X: Requires 64-bit Intel-based Mac with OS X v10.5 Leopard

Linux:

Ubuntu 7.10

Debian 3.1 and 4.0 (32 and 64-bit)

RHEL 4

Fedora Core 6

Memory

2 GB required

2-4 GB + recommended

4-6 GB + required for fluid simulations

Multiprocessor systems should be configured with additional RAM

Houdini supports multiprocessor compositing and rendering

Processor

Recent generation 32 or 64-bit AMD or Intel processor (requires SSE or higher)

Houdini supports MMX and Streaming SIMD (SSE2) where present

Disk Space

500 MB required for installation

Input Devices

3 Button mouse required

Scroll wheel used where present

Wacom tablet recommended for Houdini's brush-based tools

Graphics Card

Workstation-class OpenGL graphics card (such as NVidia and ATI)

Graphic Card drivers: NVidia: 169 or higher, ATI: 8.44 or higher.

Minimum resolution: 1024 x 768; Recommended resolution: 1920 x 1200 (widescreen)

Color depth of 16-bit + required with 32-bit + (“true colour”) recommended

Requires support for OpenGL 1.2 or later; Takes advantage of OpenGL 2.0 support if available

Hardware-accelerated OpenGL required for optimum performance

Performance may suffer with complex scenes on non-workstation graphics cards and on laptops

Integrated Intel graphic cards are not supported

Houdini does not require support for Direct3D (all viewports and interfaces use OpenGL)

Other

Sound card and speakers/headset required for audio

Class C network (TCP/IP) recommended for floating licences

Network support required for offline simulation, batch processing and rendering

Internet browser required for connection to (Houdini Exchange and Forum)

Video encoder required for creating AVI/QT/etc.



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